|
Rinkotsu's Idea
| Vincent Crescent |
|
Administrator
  
Group: Forum Creator/Nazi Manager!
Posts: 127
Member No.: 1
Joined: 5-December 07

|
Rinkotsu came up with another idea for captaincy gaining, which we will be using in the form of the following:
To become a captain, you must challenge the current captain. Easy, huh? Wrong! The captain is none other than that of the series captain. That means Squad 11 must face the feared Zaraki Kenpachi! Each of these captains have their abilities from the series!
To add more fear into your hearts (Like you needed any more), they improve over time. This means that if you lose to them once, the next time you face them, they'll be even stronger!
Yes, this is a dangerous combination!
Once your squad has a player as captain, a new system will be introduced. Your captaincy test will first be the NPC captain, who as you know is constantly improving. You must then face the real captain!! If he's not available over the next day, you automatically become captain! However, if he's on and you're not, you must then wait till both of you are on to challenge his captaincy. This means you could wait forever, or even be beaten to the punch!
Anyway, hope you all like this idea! Thanks Rinkotsu!
|
|
|
| rinkotsu |
|
Member
 
Group: Members
Posts: 12
Member No.: 15
Joined: 17-January 08

|
Alright this idea im putting up. About hollows:
Okay we all know hollows dont get along with eachother, proven fact. So what I was thinking is that we could make it to where random hollows in HM will attack other hollows. It will be a sort of, aggressive, non-aggressive kind of thing. That way it wont seem like all the hollows are dead to the world.
Another thing on hollows:
The Sand King guy, guardian of Las Noches, yes he will be around too. For instance if there are shinigami or some kind of disturbance in HM, whatever that could be, the sand king will pop up and use his skills to crush you. I dont know how this could be used at the moment, but it could be applied somehow, i know it.
Just something that was kinda bothering me:
So by your explaining, there will be no vasto lorde in this game, it will just be Adjuchas and then arrancar. However, most of the arrancar made and the Espada, were vasto lordes, so the fact that you just completely dropped them was kinda weird, you should add them in somehow and keep the same method for becoming arrancar. Also, you could make it to where you can become arrancar as a Adjuchas but you wont be as strong, and proabably not Espada, you should make vasto lorde harder to get and the people who get it and become arrancar can be espada, adjuchas who become arrancar will probably just be arrancar, or you could add in a Privarion Espada system, like if someone was espada 10 but ended up getting demoted by someone stronger, they could be Privarion espada. Thats just a random idea though.
|
|
|
| Vincent Crescent |
|
Administrator
  
Group: Forum Creator/Nazi Manager!
Posts: 127
Member No.: 1
Joined: 5-December 07

|
The captain's don't improve by the number of fights they have, they improve by the amount of time they've spent in the world. This means, the rate will be constant, unless they're in a fight, at which point it'll probably be put on hold.
The squads that currently do not have a captain may very well have their old captain. I don't really know. Depends what we're doing on the roleplaying side (e.g. whether we have it so that an event causes them to leave etc.)
Okay, its going to be difficult to be a vasto lordes. Not as difficult as becoming a vaizard. Difficult enough though, and probably more difficult than becoming a captain.
There will be benefits though!
Squad boosts are more to do with making the squads more like they should be; focused in one area. You'll find a kidou squad doesn't randomly have a character thats really good at close range combat. We'll try and solve this sort of issue with better rates of experience, rather than specific boosts. This will apply across the board for everyone though, so hollows will have different rates of experience to shinigami's, and so on.
We're not sure about when you choose your squad. We think it might be in your character creation, along with the choosing to be a shinigami. If not, we'll have a shinigami academy, where you learn the basics of the game, and then choose your squad. The shinigami academy's looking to be the place at the minute though, so we know whats happening.
I think that was everything...
|
|
|
| rinkotsu |
|
Member
 
Group: Members
Posts: 12
Member No.: 15
Joined: 17-January 08

|
I know i already stated my ideas on events but i have something else to add, not just regular events, or special events, but, SUPER EVENTS!!!
Okay, listen up or else this will seem really retarded, but take it into consideration after reading the whole thing.
Example of a super event:
Your on the computer, you get an email from Bleach BL saying that there will be a super event on <insert date here>. This requires all captains to be present. Okay so your stoked, you log on the game on that day at the specific hour i guess, or something to where they can all be on. You log in and are teleported to the Meeting Room for the captains, appearent in show alot. So you take your seats, and the Soutaichou is at the head seat. He lists of the details of the event, "<Insert something on a catostrophic level here, worse then Espada and Bounto together, something completely horrible that must be stopped here>. You cringe in horror at something so evil. You are immediatly sent off to your squad base to tell all the online shinigami from your squad(who also recieved an email, or some kind of notice). You inform them about whats happening and listen to their gasps and screams of terror. Now the fun begins, it happens, the evil horrible thing happens and its up to all of SS to stop it. Depending on what it is, it will be on Earth or SS, maybe even HM. You all frantically try to stop whatever is happening, but the threat suddenly disappears from Earth(just using as an example). You all look around shocked, wondering what happened, only to see a hell butterfly come down informing you that the threat has moved to SS. You all gasp and rush off to get back to SS, only to find it in ruins. The threat is there, and the final battle starts, BANG, CLASH, KABOOM!. The remaining players crack their fingers in joy as they look up into the sky, glad that the threat has been defeated. WOOT! SUPER RARE prize to remaining players or to the players that participated and didnt die, which is better.
I only suggested that because it would require alot of work, especially for coder, *waves* sorry coder. But also, it would be something im pretty sure ANYONE would look foreward to, seeing as how its not a competitive event, but a cooporative event where its against one or more UBER strong threats. Well maybe not uber strong but as strong as needed to make it very hard. However, what if the threat isnt defeated, what if it goes on a rampage and destroys all, i'll let you guys decide that. Really this is just like maybe a basic random event, but on a much more complex level, but it would also be much more enjoyable, well hopefully, add this later on in a later version, if added at all.
|
|
|
| Vincent Crescent |
|
Administrator
  
Group: Forum Creator/Nazi Manager!
Posts: 127
Member No.: 1
Joined: 5-December 07

|
Weeeee Super Events! Forgot about this post. Anyway, yes, they'll still be included (not sure when), but I changed my mind on the no items thing. If its an event when an uber item is to be found or something, then yes, it would be the only one, but if not, I'd probably try and think of something to give out to everyone involved. It wouldn't be a stat boost, but it might be a unique kidou or something like that. I'm also tempted to introduce some "magic school" style teachings for some of the kidous. This would basically have a teacher one day appear in the academy and tell all shinigami he was going to teach them how to use a certain kidou (most likely one you can't obtain otherwise). That or how to hold your weapon two-handed (hehe). They'd then have to pass a test or something, and at the end of it all, they'd get their new kidou!  Similar could be done for humans and quincy's (human school, quincy tower), but I'm not really sure on the hollows. Probably have it so that some new hollows would appear, and if you eat one, you get the new ability  Tell me what ya think
|
|
|
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
|
|