|okay time to end the what ifs....|
there will be 3 chaos dexes as far as im aware, legions, renegades n daemons
now daemons will appear in the legion dex but not those awful lesser things they are now... im not sure about greater daemons... however if you are doing a legion list its based on "black legion(or the generic list)" or one of the others
whats there ?, lots
world eaters with bolt guns you say... yeah there there
expect very powerful characters here (they are 10 Milena old)... my favorite is the overpowered red angel... now he IS angry
ill do the others if people wish
urm yes everything to be taken with salt
but its been said for a while there would be 3 dexes, even if they decided to split the legions, well id be told... for a while i heard there would be cult, and non cult dexes however i was told that IF this happens the chaos dex would be delayed another 6 months at least
my position within the company really? do people want me to loose that, honestly, i think theres 2 people who know who i am n where i work on this board
and if you search my posts i do explain my hit n misses
lastly I try not to post stats, some hints of rules certainly, but not everything... i do get into some hot water occasionally,
however there are some people who object to the tight lipness of gw... and as long as they stay this way ill continue to post what i have, even if i get a bent ear
|would I be correct to assume the renegades book will include some "lost and the damned" style units? traitor guard, mutants etc|
thats the plan, but also rules for , chapters that have gone bad
|That's great. Shows GW does listen. This has been clamored for quite passionately.|
I assume the Red Corsairs will figure prominently in the Renegade book? Will they try and give Renegade chapters more "codex/loyalist" gear?
not exactly as i understand its a latd list first n foremost
traitor generals, guard, SOME marines, mutants, cults etc
|i shouldn't but....|
okay true they have stagnated, but do you think they sit about drinking beer, n catching rays?
no they constantly fight, so i think there sharp if not sharper than most marines
knowing what i know.. n i don't like angry marines because there angry... but they've expanded beyond that khorne wants skulls true, he wants blood equally true, but the path of devotion doesnt make them all frothing loonies, khan is an enigma, a one off, if they were all like him, well he'd be the last
i have to say im excited for chaos, there is allot allot of inspiration from the 3.5 dex, with warsmiths, dark apostles n the alpha legion rules well lets say they have a dual command structure
6th ed codex will be hardback
and i didnt see a named warsmith, only the dark mechanicus guy
|QUOTE (WarpWhisperer @ Nov 20 2011, 02:18 PM)|
|Good work on those rumours; I must say I'm glad that the AL seem to have not been relegated to just the renegade book B)|
| I'm glad ghost21 was able to confirm my early reply about Warsmiths and Dark Apostles, and World Eaters w/Bolters...|
Here's more tidbits over a few shots of bourbon and some cigars...
*Chaos Dreads: No longer crazed or deranged, and new plastic (FINALLY) sprue to incorporate some new/old dreadnought close combat weapons types (chainfist, thunderhammer, power scourge, etc.)...but i'm more excited about being able to have Marked Dreads!!!
*Assault Berzerkers! Finally, Berzerkers with jump packs counting as Fast Attack!
*Slaughterfiends from Apoc will make their way into the Codex, along with versions for "Marked" type ones for other Legions.
*HQs making a return (lil' salt): Droomrider, Doombreed, Cypher , along with 5 newish guys.
*Unit size changes: Oblitz can come in up to 4, while most Daemon Engines can be 3 for 1...
*New Landraider: So we no longer have to suffer with just the old crumby one, has a higher capacity (15?) but is more of "warped" version of one of the Imperial versions.
*Force Org Chart: As ghost21 has alluded to, it won't change according to your Legion (HQs) as in swapping more Heavies for less Fast, but your access to units in those categories opens up, becomes limited, or closes off accordingly. Easy example I was given, is taking Khorne Daemon Prince means no Scouts...
| Chaos Scouts? Or do you mean the USR? |
I mean there is to be a "scout unit", but no associated with the World Eaters.
And as Brother Dimetrius has already mentioned, Cypher indeed was a Chaos model, and appeared in at least one of our previous Codexes. Could that mean a hint at Dark Angels around the bend? I think that'd be very cool, especially considering they are the FIRST Legion...
*Nightlords: I don't ask much about them, though a lil' i have for my buddy Paul has around 25,000+ points of them...Hit & Run and Stealth for universal special rules, but possible counter attack (for elite unit) as well as jump pack troops.
*Possessed: FINALLY getting some love, and according to Legion, they will have upgrades either already included or that you can pay for.
*Word Bearers: Apparently getting a lil' extra attention, and besides Dark Apostles, new models for "daemonancers", which just might be unit champs/sgt upgrades. I'm not sure. BUT, their summoning of Daemons from the Warp apparently allows re-rolls on the scatter dice, as well as new mishap chart!
*Deathguard: Feel no pain and blight grenades for their Cult Terminators, new nasty flamers upgrades.
*Thousand Sons: AP3 bolters will be MUCH more useful under 6th Edition, and a couple new Psychic abilities, one of which (supposedly) can remove an entire enemy squad from the table on a failed stat test!
*Iron Warriors: Access to Thunder Hammer & Storm Shield termies, thunderfire cannon off-shoot, Havocs w/Tank Hunters and relentless for some squad...
*Emperor's Children: Lash is finally changed to be more in line with Daemon version. More heavy weapons upgrade count for larger units. Better Bikes? Not sure what that means...
*Alpha Legion: Lots of infiltrating abilities, outflanking, and even temporary control of enemy squads/vehicles...basically sneaky bastards!
*Black Legion: HQs allow broader access to all unit types, but lack of better universal special rules.
|*Alpha Legion: Lots of infiltrating abilities, outflanking, and even temporary control of enemy squads/vehicles...basically sneaky bastards!|
| To think their won't be drawbacks...wait, what are the drawbacks to playing Space Wolves or Grey Knights????....|
I don't recall either ghost21 or myself mentioning any such thing...thus far just the wanted positives have been posted.
Rage? Modified by LD tests...which are/can be modified by characters and or enemy models within "X" vicinity.
Arrogance...newish rule (with a different name), which is almost like looking down upon a foe and not wishing to fight...or tactically fall back.
Target Armor Priority...how hard will it be for certain Havoc squads to NOT shoot the Devilfish behind the Crisis Battlesuites?
There WON'T be Force Org Chart slots exchanged for another...but access to units from Force Org Chart will be modified according to HQs...
@Born Again: I doubt the Tournament scene and the accused WAAC players has much to do with horrid sales for Chaos Dreads...oh wait...if they're not buying the models, and telling their friends to buy them and so on...it's a trickle affect. But let's be honest, the game has a slightly competitive side to it, and why bring a model that costs $60 but you you only a 1/3 chance of controlling from turn to turn? GW is a business, and to make money, their models have to sell...if the rules suck and the model is out dated (appearance wise) what do you think is going to happen??? I think they SUCK in regular games, but i'm a collector as well as a player, and a Mega-Apoc player, i own 18 Chaos Dreads...but i'm not the norm, and most players won't field them because of their inconsistency...
Don't look for many Forge World models to make the cut...but maybe Dread Claws...
|there are downsides to chaos units, nurgle cant do sweeping advances(i think thats what there called, n are stoic ), khorne has to engage in some kind of combat every turn or suffer a d6 result, tzzench (sp, ooooh i hate that word)are mindless automatons, who need a command figure or suffer a d6 result to guide there actions, and slaanesh well lets say they have very harsh results|
|*New Unit: Alpha Legion "corruptors"...not sure if they're actually killing off a smaller enemy squad on Turn 1 (based off some kind of LD test, minus Armor Saves) or if they can force loyalty check on units within 18" for control of them!|
| It sounds like we're getting a large upgrade to our current plight when it comes to vehicles and gear and equipment and special rules. Some will be current "Marine type" vehicles, but a few new ones. Yeah, there is a Chaos "flyer" but it's NOT the Hell Blade (or Hell Talon). Not a troop transport, just designed to cause havoc on entrenched enemy squads (hvy Flamers?).|
Here's a list of what things we talked about, items with an evil grin are tentative...
*Power of the Machine Spirit/Infernal Engine : devil :
*Land Raider Crusader/Redeemer/? : devil :
*They Shalt Know No Fear:
*Fearless: (Cult Terminators, and a few specific Legions) : devil :
certain units posibly
*Attack Bikes: (possibly with Reaper Autocannons) : devil :
*Thunderfire Cannon: (Iron Warriors and Alpha Legion) : devil :
they get sth else , but kinda
its called sth else
*Techmarines: (about half the Legions) : devil :
*Chaplains: (Word Bearers) : devil :
only word bearers
its called sth else
only one thats a sc
|QUOTE (Excessus @ Dec 5 2011, 10:59 PM)|
|Then we have to think about all the inconsistencies that ghost has come with. He claims that ward will be doing the codex, but someone at B&C asked him personally about it and got a very vague "I'm not the best person to ask about that" while he looked around for someone else...|
|*Alpha Legion: Hardest to get info on, but "might" be able to force a re-roll on the type of scenario?! This honestly sounds more like a Special Character ability to me...but we'll see...|
|Alpha Legion apparently have the greatest access to Imperial style vehicles, as well as more of an unlimited Force Org slot selections, next to the Black Legion. Much of their Army will be able to upgrade to "Infiltrators".|
|QUOTE (Sky Serpent @ Dec 16 2011, 08:41 PM)|
| More from theDarkGeneral on Warseer, posted on the 16th.|
|As far as the writer(s) of this Chaos Legions and various projects, I know for a fact that Phil Kelly was indeed originally working on it...especially the fluff side of things where he truly rules!!! Did he finish it? Not sure, but it is finished (for the most part). My original info was that it was going to be 3 separate Legions Codexes...that may have changed, and combined into a single source. We'll find out soon enough...|
Interesting the talk on what will become of the current Chaos Space Marines Codex. Well, IF it isn't replaced, a White Dwarf article will indeed bring it up to par with more current rules.
|They're expanding the current story line greatly, and including much of the inner alliances, distrust and full fledged war within the 9 Traitor Legions. References to the Black Legion and their "arrogance" will help better paint the picture.|
Models...interesting that a previous poster (i forget their name) mentioned Cult Terminator Shoulder pads...because i've recently been told that there is a NEWISH sprue to be released along with several boxed sets of Chaos Marines. The ability to build any Legion out of the basic NEW boxed set along with Legion specific sprue sets which are to include just heads and shoulder pads. I also hear that the Terminator version will also be available, but not sure if they'll come with power armor sprues. Suppose to be Direct Only.
I got a lil' more news on the upcoming Monstrous Creature...can have Marks of the Gods, but not all Legions can take it. Apparently Night Lords and the Alpha Legion prefer more subtle and stealthy approaches.
Death Guard gain a new ability (maybe Chosen squads only ?) that allows their poisoned attacks to ignore Armor Saves on a roll of a '6', much similar to Rending without the extra Armor Pen.
Daemonic Mounts actual are useful now! The undivided version will be "worth while" for the non-Marked Legions. Thousand Sons will be VERY pleased with their new found speed.
Iron Warriors become "siege specialists" which equivalents to Tank Hunters and reducing cover saves on enemy units!
Word Bearers are "zealots" and benefit from Chaplains as well as Turn 1 Daemon Summoning. New Daemonancers models are suppose to be SICK looking, but I believe just unit champ upgrades.
Emperor's Children have a haughtiness to them, but prideful, which may give them counter charge (on top of their already higher Initiative). More heavy weapons upgrades per squad, and their Chosen will be...scary fast!
Black Legion, aka Sons of Horus, aka Luna Wolves are tentatively stubborn, and have greatest selection amongst the units/vehicles. HOWEVER, they're not fully trusted, not sure how this works out in game terms.
World Eaters truly become the combat monsters they're story lined to be. Marked Dreads, and Daemon Engines will be a prime staple in most Armies...
|i believe the Plague Knives that you mention will be the new poisoned attacks, wounding on a 4+ regardless of toughness, rolls of a '6' ignore Armor Saves. Who gets them? Prob unit champs, and perhaps Chosen/Possessed.|
|QUOTE (brother-serpent Wethaur @ Dec 27 2011, 03:48 PM)|
| If somebody wishes to get offended I am not a person to stand in his way.|
|Bye. Don't let the door to hit you on your way out.|
|I have only stated that you missed an opportunity to post more. If you get that easily butthurt you shouldn't play for Chaos. I think "cry me a river' Blood Angels will suit you better.|
|QUOTE (Eetion @ Dec 27 2011, 07:17 PM)|
| I will be discussing this with WW but provisionally consider this a warning.|