Here doggy doggy...13th Company Mod -> 13th Company Tech Tree


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 13th Company Tech Tree, With unit Descriptions
thudo
Posted: Apr 2 2008, 06:40 PM


Runt


Group: Members
Posts: 7
Member No.: 21
Joined: 27-June 06



13th/SW team is in disarray OR waiting for DoW2 in mid-to-Fall'09.

There is another 13th Company mod from Grimnar42 but he retired from modding and thats it. He won't update it even though I have the last build and its fully AI coded and should work in SS.
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Argus
Posted: Oct 5 2008, 10:55 AM


Unregistered









is there a link to this mod that works for ss?

i hope you guys continue to do your work. ive been following this for a good piece of time now. im no computer guy otherwise id have vonunteered to help. im looking forward to seeing it done, you have my support.
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thudo
Posted: Oct 5 2008, 01:35 PM


Runt


Group: Members
Posts: 7
Member No.: 21
Joined: 27-June 06



Don't think Julian and the team are around doing anything although there are informed to stop considering DoW2 as a modding possibility because Relic constantly is now distancing itself from that aspect of the community like they did for CoH for years. Relic + Modding = pretty much dead now.

I am actively working with another SpaceWolves/13th Company mod team so if this team wants to consolidate their work so as to ensure it actually gets to the public someday then by all means let me know.

If Julian and this team need help to move this project forward then they can let me know as well.
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Hirmetrium
Posted: Oct 19 2008, 03:54 PM


Supreme High Priest Dude


Group: Admin
Posts: 39
Member No.: 1
Joined: 24-January 06



I have a fully working mod complete with interface that is playable on soulstorm...albiet lacking some files, having no models or animations or anything else for that matter BESIDES interface tongue.gif

Until further notice, were Missing in Action. I'll give another update sometime in the future.

Also, were not waiting for DoW2. It will not code the mod for us, nor will it make us work any harder tongue.gif
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