Here doggy doggy...13th Company Mod -> Changelog Version 0.436.1 Alpha


 

 Changelog Version 0.436.1 Alpha
Hirmetrium
Posted: Oct 21 2006, 06:51 PM


Supreme High Priest Dude


Group: Admin
Posts: 39
Member No.: 1
Joined: 24-January 06



General
-interface complete
-Icons(all expect runepriest) added
-All Units except wolf packs and bikers have been added!
-HQ units now provide Cap, Ala retinue rule for Space wolves
-Wolf Guard added!
-Super unit attach ability removed
-All UCS information has been brought up to date. Everything except addons, research and wolf guard have describtions, Everything but Wolf guard have names.
-Certain costs changed
-Placeholders changed

Known Bugs
-LP combat isnt working
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Malekith
Posted: Oct 22 2006, 07:30 AM


Runt


Group: Members
Posts: 9
Member No.: 27
Joined: 15-October 06



keep it up guys!
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Hirmetrium
Posted: Oct 23 2006, 08:13 PM


Supreme High Priest Dude


Group: Admin
Posts: 39
Member No.: 1
Joined: 24-January 06



thanks. Latest version contains the gate skill, which needs a lot of work :/
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Malekith
Posted: Oct 24 2006, 02:20 PM


Runt


Group: Members
Posts: 9
Member No.: 27
Joined: 15-October 06



eh? gate skill??
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PacPomarnacki
Posted: Oct 25 2006, 04:34 PM


Texture guy


Group: Admin
Posts: 32
Member No.: 2
Joined: 24-January 06



Equivilent of the Big Meks Teleporter skill, the gate (which is a TT ability) teleports the RP and a squad to a certain extent.
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Malekith
Posted: Oct 26 2006, 11:20 AM


Runt


Group: Members
Posts: 9
Member No.: 27
Joined: 15-October 06



ah kool
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